The art of amateur reviewers online seems like a science now. With places like Cinemassacre, thatguywiththeglasses, and the spoonexperiment we have plenty of places to go for the common mans content. There is even this blog called SuperGamerology floating about. The Angry Video Game Nerd started it all and his clone the Happy Video Game Nerd is just as awesome. Sometimes we need to be reminded that games can make us smile. Thats what this guy does.
HVGN
Enjoy your Thanksgiving! Eat a bunch of Turkey for us!
Keep checking back for more editorials, reviews, and content.
ps - Splatterhouse gamerology soon!
Thursday, November 25, 2010
Saturday, November 20, 2010
Editorial: The Exclusive is dead... Long live the exclusive!
Back in August, I composed my eulogy for first-party exclusive content (I also wanted your thoughts on it... *crickets*)--the upcoming multiplatform efforts from Bungie, Epic and Insomniac are just another sign that the days of single-console development are waning. The Exclusive, as we knew it, is dead.
It is my pleasure to report, however, that the Third-Party Exclusive is alive, kicking, and ready to reignite the Console Wars.
It is my pleasure to report, however, that the Third-Party Exclusive is alive, kicking, and ready to reignite the Console Wars.
There can only be one...
Labels:
Activision,
EA,
Konami,
Microsoft,
nintendo,
Rare,
RockStar Games,
Sony,
Square,
Ubisoft,
Valve
Friday, November 12, 2010
Hey Gamerologist, Whatcha bloggin?
Sometimes, we just need to kick back and relax with some videos about video games. They don't have to be reviews. They dont have to be topics of critical interest in the video game world. They're just funny. Ashley Burch, Anthony Burch and their father Papa Burch are all hilarious. Take the time out of your day to sit back ,relax and just laugh.
HAWP is amazing. Find more of their hilarity here!
As always, questions, comments, concerns are welcome.
Long live video gamery!
HAWP is amazing. Find more of their hilarity here!
As always, questions, comments, concerns are welcome.
Long live video gamery!
L.A. Noire First Trailer--drool...
RockStar Games is well known for producing amazing titles (see my Red Dead Redemption review for one example; and if you haven't heard of a little series called Grand Theft Auto, you've either a) just been born or b) been sharing a cryogenic chamber with Walt Disney and Ted Williams).
But beyond their major sandbox titles, they have produced some other memorable games (Max Payne, Bully, Midnight Club) that have also been pretty well received. Their numerous studios are working on a bunch of titles right now, including Max Payne 3, a PS3-exclusive online spy game called Agent, and of course Grand Theft Auto V. But their next big release, originally a PS3 exclusive but which has since gone multiplatform for the Xbox 360, is L.A. Noire. Developed by Team Bondi, L.A. Noire has been in development for a few years and is FINALLY getting close to a Spring 2011 release. Check out the trailer, courtesy of GameTrailers.com, and enjoy:
Any fans of AMC's "Mad Men" should recognize Aaron Stanton, aka Ken Cosgrove, as the game's protagonist. I am really, really excited for this game--feel free to post your thoughts about the trailer below!
But beyond their major sandbox titles, they have produced some other memorable games (Max Payne, Bully, Midnight Club) that have also been pretty well received. Their numerous studios are working on a bunch of titles right now, including Max Payne 3, a PS3-exclusive online spy game called Agent, and of course Grand Theft Auto V. But their next big release, originally a PS3 exclusive but which has since gone multiplatform for the Xbox 360, is L.A. Noire. Developed by Team Bondi, L.A. Noire has been in development for a few years and is FINALLY getting close to a Spring 2011 release. Check out the trailer, courtesy of GameTrailers.com, and enjoy:
Any fans of AMC's "Mad Men" should recognize Aaron Stanton, aka Ken Cosgrove, as the game's protagonist. I am really, really excited for this game--feel free to post your thoughts about the trailer below!
Wednesday, November 10, 2010
Demo Derby: echochrome ii
So you've got my thoughts (and The Gamerologist's) on PlayStation Move. Verdict: it's got some potential.
But what good is potential if it isn't realized by talented developers? For potential realized, look no further than Japanese developer Game Yaruoze's echochrome ii. The first Echochrome, also a PlayStation Network-exclusive, was a puzzler that used the SIXAXIS/DualShock controller to rotate shapes to create platforms.
Confession time: I haven't played the first game. (Limited budget, other titles to play... sorry y'all.) And I probably won't, even if echocrome ii is phenomenal. And that's mainly because the control mechanics for echochrome ii are SO unique and impressive. And FUN! The basic concept of the game is simple: the Move controller works like a flashlight, illuminating a darkened room that is filed with three-dimensional, colored objects. Your goal is to lead a little shadow figure from its starting point to an "Exit" by using the shadows created by those shapes to form paths.
There is usually a pretty clever design that each level presents to discover the goal; one of the demo levels involved using the shapes to create a snake figure who's back served as stairs for my shadow character to climb. The Move controls are really intuitive and present some very fun challenges to the gameplay mechanics. Next to Sports Champions, the folks at Game Yaruoze may have made the best use of the peripheral, and the challenge and design of the game easily makes this a more interesting game than the aforementioned launch title.
echochrome ii comes out sometime before March 2011, and I can already tell you now that it will be a first-day purchase for me on the PSN. If you're looking for a game that could be Move's system seller (and a downloadable title, to boot), keep an eye out for this.
Next for JTS: This Monkey romps around the Urban Jungle...
But what good is potential if it isn't realized by talented developers? For potential realized, look no further than Japanese developer Game Yaruoze's echochrome ii. The first Echochrome, also a PlayStation Network-exclusive, was a puzzler that used the SIXAXIS/DualShock controller to rotate shapes to create platforms.
Confession time: I haven't played the first game. (Limited budget, other titles to play... sorry y'all.) And I probably won't, even if echocrome ii is phenomenal. And that's mainly because the control mechanics for echochrome ii are SO unique and impressive. And FUN! The basic concept of the game is simple: the Move controller works like a flashlight, illuminating a darkened room that is filed with three-dimensional, colored objects. Your goal is to lead a little shadow figure from its starting point to an "Exit" by using the shadows created by those shapes to form paths.
There is usually a pretty clever design that each level presents to discover the goal; one of the demo levels involved using the shapes to create a snake figure who's back served as stairs for my shadow character to climb. The Move controls are really intuitive and present some very fun challenges to the gameplay mechanics. Next to Sports Champions, the folks at Game Yaruoze may have made the best use of the peripheral, and the challenge and design of the game easily makes this a more interesting game than the aforementioned launch title.
echochrome ii comes out sometime before March 2011, and I can already tell you now that it will be a first-day purchase for me on the PSN. If you're looking for a game that could be Move's system seller (and a downloadable title, to boot), keep an eye out for this.
Next for JTS: This Monkey romps around the Urban Jungle...
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